Search Results for

    Show / Hide Table of Contents

    Class SubMenu

    Class used for each menu

    Inheritance
    System.Object
    SubMenu
    Namespace: Tetris
    Assembly: cs.temp.dll.dll
    Syntax
    public class SubMenu

    Properties

    Canvas

    Gets the Canvas's parent GameObject

    Declaration
    public GameObject Canvas { get; set; }
    Property Value
    Type Description
    GameObject

    CanvasCanvas

    Gets the Canvas

    Declaration
    public Canvas CanvasCanvas { get; set; }
    Property Value
    Type Description
    Canvas

    IsPaused

    Gets menu's pause state

    Declaration
    public bool IsPaused { get; set; }
    Property Value
    Type Description
    System.Boolean

    Menu

    Gets the GameObject of a menu item

    Declaration
    public GameObject[] Menu { get; set; }
    Property Value
    Type Description
    GameObject[]

    MenuItem

    Gets the Text of a menu item

    Declaration
    public Text[] MenuItem { get; set; }
    Property Value
    Type Description
    Text[]

    MenuItemCount

    Gets the number of MenuItems in the submenu

    Declaration
    public int MenuItemCount { get; set; }
    Property Value
    Type Description
    System.Int32

    MenuItemSelected

    Gets the Text of a currently selected MenuItem

    Declaration
    public Text MenuItemSelected { get; set; }
    Property Value
    Type Description
    Text

    SelectedIndex

    Gets index of a currently selected MenuItem

    Declaration
    public int SelectedIndex { get; set; }
    Property Value
    Type Description
    System.Int32
    In This Article
    Back to top © 2022 Ondřej Sakala. All rights reserved.