Manages all menus and their behavior
Inheritance
System.Object
Menu
Assembly: cs.temp.dll.dll
public class Menu : MonoBehaviour
Fields
Declaration
Field Value
Declaration
Field Value
Type |
Description |
System.Int32 |
|
Declaration
public static int Animations
Field Value
Type |
Description |
System.Int32 |
|
Declaration
public GameObject blockPrefab2
Field Value
Type |
Description |
GameObject |
|
Declaration
public Material materialGame
Field Value
Type |
Description |
Material |
|
Declaration
public Material materialMenu
Field Value
Type |
Description |
Material |
|
Properties
Declaration
public static SubMenu[] Menus { get; }
Property Value
Declaration
public static bool NeedToAddPlayer { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
Declaration
public static bool NeedToEndAlert { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
Declaration
public static bool NeedToRemovePlayer { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
Declaration
public int PlayerCount { get; set; }
Property Value
Type |
Description |
System.Int32 |
|
Methods
Declaration
public static IEnumerator AlertEnd()
Returns
Type |
Description |
System.Collections.Generic.IEnumerator |
|
Declaration
public static void AlertStart(string text)
Parameters
Type |
Name |
Description |
System.String |
text |
alert text
|