Class SubTileMap
Class used for playing field
Inheritance
System.Object
SubTileMap
Namespace: Tetris
Assembly: cs.temp.dll.dll
Syntax
public class SubTileMap
Properties
CollisionMap
Gets collision map, used for player to player collisions
Declaration
public bool[, ] CollisionMap { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean[,] |
Color
Gets box's color
Declaration
public Color[, ] Color { get; set; }
Property Value
Type | Description |
---|---|
Color[,] |
GridCube
Gets play grid cubes
Declaration
public GameObject[, ] GridCube { get; set; }
Property Value
Type | Description |
---|---|
GameObject[,] |
IsActive
Gets box's active status
Declaration
public bool[, ] IsActive { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean[,] |
IsClear
Gets box's clear status, used for clearing rows
Declaration
public bool[, ] IsClear { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean[,] |